Back again, and with a couple more sketches understanding the in's and out's of his body shape and whatnot.
I have enquired into the complexity of getting him modelled and rigged on maya, and Joe said he could work on the modelling for me and then i could get help from Paul having him rigged on set-up machine, a simple rig would do me fine, but i havn't set myself a structured pipeline for work just yet, i will have to see what is most practical, and useable.
In the meantime however, iv been drawing more, here's what we have...
(again, forgive me for the quality of scanning...its not something i can do owt about :S)
So, with my characters structure and level of expression figured out, im pretty much ready to crack on with the idea building part, basic storyboarding and scene layout.
I did still have time to work on the concept piece first though, just to get my juices flowing....

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